Daniel Stahl is back in town!
“I missed the Cryptic Family. Excited to be back working on MMOs. You should come back too! ”
Interestingly, his Facebook page lists his position as Sr. Producer. So what does this mean? Just moments ago, he posted this amazing update on the STO forums that is sure to thrill the Foundry folk and the rest of the community.
“Daniel Stahl: Greetings!
As the snoops have deduced, yes I am back at Cryptic Studios! My time at Zynga was fun and interesting, but I really missed working with my colleagues here. There is something magical going on at Cryptic these days and I’m very happy to be back working on the MMOs that I personally love to play. Being a part of Perfect World is having such a great positive impact on this company.
After talking with Jack about returning, I accepted a position as a Sr. Producer managing the Foundry (UGC) tools at Cryptic Studios. I’ve always been passionate about User Generated Content and Community Developer involvement. Whether it was community deckbuilding software at Wizards of the Coast, the Xbox Community Developer Program at Microsoft, or more recently, the Foundry on STO, I’ve been a strong believer that if you build the right tools, game developers can partner with the community to build amazing content and applications.
That is why I’m excited to be back at Cryptic working directly with the highly talented UGC team to begin working on future updates for the Foundry, especially with the development of Neverwinter which has its own deep history of User Developed Content.
Today is a great day to be back at Cryptic. Season 5 is here! Stephen D’Angelo has been doing an awesome job as EP on STO. He’s been able to rally the team to deliver on the many tasks needed for Season 5 to prepare the game for F2P. He and the STO team have been working from a solid plan and everything is on track for an awesome F2P launch. For those who have been asking, I’m in full support of the changes that have been made in Season 5 as they will contribute to the continued success of STO into the future as it brings in a whole new host of players.
So big hugs to everyone in STO land. I’m happy to be back and looking forward to contributing to the future of the Foundry.”
As of yet, there is no confirmation or comments from Cryptic Studios or Zynga Game Network at the moment, but the spark of hope is spreading across the Star Trek Online community that our Dan is back in the Captain’s chair!
About Cryptic Studios, Inc. (http://www.crypticstudios.com)
Cryptic Studios, Inc. is a leading developer of massively-multiplayer online role playing games, with a reputation for delivering profitable, on-time, on-budget titles. Cryptic Studios developed the innovative and successful City of Heroes, as well as its subsequent expansion, City of Villains. Both titles garnered numerous awards from leading enthusiast press including GameSpy’s Game of the Year award in 2004. After developing both City of Heroes and City of Villains, Cryptic Studios was purchased by Atari and created Champions Online and Star Trek Online. In addition to supporting Champions Online and Star Trek Online with new updates and content, Cryptic is now developing Neverwinter Nights and other unannounced projects and is rapidly diversifying its portfolio of games to reach beyond the traditional MMORPG genre. Cryptic Studios’ development process is centered on efficiently structured teams working together in a collaborative atmosphere to develop high quality games. The goal is to deliver unparalleled gaming experiences that appeal to a wide range of audiences and to iterate based on early prototyping and vertical slices. Cryptic utilizes a proprietary engine that contains all the tools needed to efficiently build and operate massive online games. Developed in house, the engine continues to be upgraded and adjusted by its original creators to improve the engine’s versatility and functionality. In addition, efficient content generation tools have been incorporated to streamline the development process, allowing real-time testing of art assets within the game environment.
Owner, Holosuite Magazine
General Manager, Trek Radio